Hello work. Meet fun and games.

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games.

We have developed more than 200 fun titles, and offer games in over 200 countries and regions. Our franchises include Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch.

We have 262 million monthly active users as of third quarter 2018 across web, social and mobile platforms.

At King, we design games with a broad appeal, which allow people to play for a moment, then move on with their day and pick up their game later.

Our games are also synchronised across platforms, allowing players to switch seamlessly between devices and platforms and continue their game wherever they left off, so they can play anywhere, any time and on any device. For us, this is encapsulated in the idea of bitesized entertainment.

We make our games available for free, while players can purchase virtual items priced relative to the entertainment value they provide. We embed social features in our games that enhance the player experience.

We also build on a unique and passionate company culture predicated on collaboration, humility and respect. We believe all of these elements in combination have made our games a great part of our players’ daily entertainment.

King has game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, Malta and Bucharest.

 

We work in the following sectors

  • Gaming
  • IT

Employee Profiles

Amit’s take on Life at King

"A bonus of being part of a central internal consulting team is that I got to travel to..."

Koko Seraie - Graduate Developer

"I always liked mobile games, especially Candy Crush. When I started learning..."
Meet more of our employees »
 

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We have studios in Stockholm, London, Barcelona, Malmo, Berlin, San Francisco and Seattle.
Our four global franchises are Candy Crush, Farm Heroes, Pet Rescue, and Bubble Witch.
We currently have approximately 2,000 employees.
More than 1 trillion of our levels have been played!
We averaged approximately 1.4 billion daily game plays across our games in Q3 ‘15 .
Over 600 students have Followed us on Gradcracker.